![]() ![]() We do all animation with hand animation.ī&a: Did you shoot these scenes on a ‘volume’ set, ie. Now, we did have motion capture from the actors, but it was more for triangulation of the 3D space, more than anything else. We shot the entire scenes the first two days of production with three cameras shooting at the same time, all motion captured with our friends from Imaginarium. James said, ‘I want to shoot the scenes in the cages the same way I shoot everything in the film.’ So, we ended up doing motion capture of the cameras, not of the actors, but of the cameras. It was more like shooting a reference shoot.įilmmaking has really evolved quite a bit between all the different films and between these films and The Suicide Squad, James’ DOP Henry Braham had been using very compact RED cameras that are essentially on his chest, meaning he could shoot almost hand-held style, but still very stabilized. We didn’t use LED walls or anything like that. Initially, it was later in the schedule, and everybody was a little bit unsure about how we would shoot this, and that’s when we decided to somewhat of a virtual production to shoot it. We did that because we knew we would need as much time as possible to make those characters as good as possible. But at the same time, in terms of animation, we really hit the road running on this because we decided that we would shoot all the scenes in the cages and the white corridor scene, when he finally meets Lylla in the afterworld, we shot all those scenes the first two days of production. Then they started building all the different phases of Rocket. Get your tickets to Guardians of the Galaxy Vol 3 now! /kjDEU4QmON Meet Lylla, the very best space otter ever. We would have some super, super extreme close-ups. We also knew we would be much closer to him, so we had a lot of detail to add to everything that we had. That’s something we worked on a lot in the first film, was keeping his animalistic features as much as possible. There were a few things that had changed across the films that I wanted to bring back a little from the first film, especially around the eyes and how black the eyes are, because he’s an animal. And actually, one thing we did was start by rebuilding Rocket. Stephane Ceretti: We go through the script and we tell them the different beats they’re going to have to do. What kinds of things do you say to Framestore at the beginning of the process to help them explore the animation of the characters? He needs to be that tiny and that cute and that frail at the beginning.’ Then we also had to develop the different metal plates and things he has on his chest as he grows bigger.ī&a: I love that James has been sharing Framestore’s test animations and turntables. I had a picture of James holding a baby raccoon from 2012 back in London. And on that day we also had little baby raccoons that were just born. Oreo the raccoon was our main reference for Rocket. When we did the first film, we actually did one day with a raccoon called Oreo. Rocket (voiced by Bradley Cooper) in Marvel Studios’ Guardians of the Galaxy Vol. The first image James showed me was an image that we actually looked at even a long time ago on the first film of a little baby raccoon with a big head and these big eyes, and it was all about the super cuteness that he wanted to get out of it. But then he goes through all those steps of transformation and being worked on. For Rocket, we talked a lot about the evolution of his body throughout the steps of the film, because you find him as a little kid in the cage where he is just a little raccoon. Stephane Ceretti: The thing that James wanted to convey mostly is, they’re kind of monsters, but they’re super cute at the same time. ‘I want to shoot the scenes in the cages the same way I shoot everything in the film.’ī&a: Stef, where did you start in terms of the flashbacks to the caged animals, in terms of conversations with James about how they would be brought to life? (L-R): Chukwudi Iwuji as The High Evolutionary and Baby Rocket (voiced by Bradley Cooper) in Marvel Studios’ Guardians of the Galaxy Vol. ![]()
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